Dota 2’s latest collector’s cache transmission system is very upset! With Battle Pass The International 10 or TI10, Valve opens a collector’s cache to vote for Battle Pass The International 10 (TI10) buyers. This collector’s cache is, of course, a pre-selected set of Dota 2 hero items designed by people in the Dota 2 community and is only available at TI10 events.
However, Dota 2’s Collector’s Cache submission system is considered unfair due to polygon restrictions, tagging, community feedback, etc., and many designers who submitted designs to Collector’s Cache seem to be protesting. is.
Valve finally responded to the complaints made by the designer. Valve believes that some aspects of the current system are clearly unfair and will soon replace the system with a better one.
So far, the main problems facing Valve are Polygon limit Because it is allocated by the Steam Workshop tool, it severely limits the “budget” of the work you can submit, and the design you perform must be adjusted to that budget.
Quoted from DotEsports, after being reviewed according to some submissions submitted to the latest Collector’s Cache Dota 2 poll, it turned out to be over the limit. Polygon limitThe top picks that exceed the budget are removed by Valve and replaced by the next two most voted sets.
Read also: Wow! TI10 prizes have reached US $ 15 million!
Examining the calibration, it seems that the designer mistakenly made this problem. Valve allows us to be more cautious and improve existing systems so that the system is more equitable for everyone and that this problem does not occur in the future. Don’t forget to keep visiting our website to get the latest eSports news and follow us on Facebook.